Every town and city has its share of rogues. Most of them live up to the worst stereotypes of class, making a living as burglars, assassins, cutpurses, and con artists. Often, these scoundrels are organized into thieves’ guilds or crime families. A few rogues make an honest living as locksmiths, investigators, or exterminators, which can be a dangerous job in a world where dire rats-and wererats- haunt the sewers.
+1 Dexterity +1 Charisma
Sleight of Hand Adept
Thieves’ Tools Novice
Thieves Cant Language
Choose one of the following:
Actor, Dual Wielder, Keen Mind
Free: Uncanny Dodge: You only take half damage from traps.
6 xp: Fast Hands: Only need one peg on an item to pickpocket.
6 xp: Stroke of Luck: You may make another death save (Either for yourself, or in attempts to revive an ally). If you succeed in either, it is a success.
6 xp: Imposter: You may create a new identity for yourself or someone else. This requires creating official looking certificates, disguises and letters of introduction.