Every town and city has its share of rogues. Most of them live up to the worst stereotypes of class, making a living as burglars, assassins, cutpurses, and con artists.  Often, these scoundrels are organized into thieves’ guilds or crime families. A few rogues make an honest living as locksmiths, investigators, or exterminators, which can be a dangerous job in a world where dire rats-and wererats- haunt the sewers.

Basics:

+1 Dexterity +1 Charisma

Sleight of Hand Adept

Acrobatics Novice

Thieves’ Tools Novice

Thieves Cant Language

Choose one of the following:

Actor, Dual Wielder, Keen Mind

Special Abilities:

Free: Uncanny Dodge: You only take half damage from traps.

6 xp: Fast Hands: Only need one peg on an item to pickpocket.

6 xp: Stroke of Luck: You may make another death save (Either for yourself, or in attempts to revive an ally). If you succeed in either, it is a success.

6 xp: Imposter: You may create a new identity for yourself or someone else. This requires creating official looking certificates, disguises and letters of introduction.

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